Does joining the vanguard prevent you from joining other factions? I haven’t joined any of them because I assumed it locked you in for the entirety of the game.
good question, want to know this about any factions in general since i've also avoided joining anything in hopes it doesn't lock me out of other things before i can figure out which one i want to do more.
I played through all factions, don't think any are inaccessible, maybe some story changes? When I signed up for Vanguard I was already pretty much done with the game and they always made it seem like the tasks being assigned were beneath me.
I'll preface this by saying that I do not think Starfield is a bad game at all. I think it's a good game that is held up by design choices and performance issues. Better than FO4 but nothing that came before it. It should have had another year or more in the oven, because it has the makings of a really enjoyable experience. Hopefully it ends similar to Cyberpunk, which I'm very excited to get back into after it just not clicking with me initially (on top of perf issues). I will say the Ship Building is incredible, and my favorite part of the game The gameplay loop just isn't satisfying to me right now. It feels like over half of my time playing has been spent in Menus or loading screens, with another 20-30% of just walking around empty environments. Near instant loading for fast travel/enter/exit transitions would make the loop so much more enjoyable, along with less (but more handcrafted) planets. Shooting mechanics are definitely improved, but it sucks that most of the guns are hitscan with the various DMG types only difference being different color impact. Even the melee is extremely basic, with there being no speed or DMG differences based on size of the weapon. It also becomes very obvious early that there are an extremely low number of weapon options, but a ridiculous amount of the same weapon with a range of attachments included.
Yea I'm definitely enjoying it more than when I started but I'd still say it's a step down from FO4. I absolutely loathe the procedural generation throughout the game. Bethesda excels at handcrafting open worlds. They should have limited the game to a few planets and confined areas within them. Also if they don't ditch the creation engine for Elder scrolls 6 it might be a disaster. Starfield feels so outdated. It's like playing a heavily modded fallout 4.
Started today. Probably gonna play at a snails pace and not everyday. Doing somewhat of a Han Solo role play. Pistols, stealing shit, stealth, persuasion. Is armor important enough that using the Mach 1 armor you can just grab through the glass in the Outpost at the beginning of the game via reticle glitch = game would essentially be in story mode difficulty? kind of a silly glitch to let ride for this long after release
The stuff you get in lodge basement? I wore it until I did mantis at I think late teens. Edit to add: isn’t the whole game kinda story mode anyway? I’ve yet to get my ass kicked so bad that I had to ditch an encounter and come back later.
IDK I've only gotten to the lodge but there's an actual difficulty setting. Story mode is story mode - like you put it on storymode when your girlfriend is playing an RPG because the damage you take is < 5% of what it would be on "normal" difficulty. But yea I killed some level 6 pirates at the first mining base without much trouble. Also your response and saying you wore that armor for the first part of the game as well kinda tells me that yes armor is important enough that wearing it basically puts the game in storymode
Could be. I just kind of run around and when I find something with a bigger number I use it. I don’t do any analysis. I just see what happens and go with the flow. But laugh away.
Maybe you missed the entire point there. "does the OP armor you get by exploiting a glitch at the beginning of the game make it practically impossible to die?" Person who wore said OP glitch armor "isn't the game that easy anyway?" Not laughing at your choice in armor. Just the irony that you wore that armor and then said the game was already basically story-mode difficulty.
I didn’t wear it very long. My point is, if you’re hoping for a challenge in this game on normal difficulty you aren’t going to get it unless you run around naked I guess. We’re just different players. You get into the nuts and bolts and I just run around. No big deal.
I'm just trying to gauge the difficulty because I wouldn't mind a bit of a challenge at time. Can anyone that didn't use the Mach 1 armor or Legendary Mantis armor early-on in the game tell me if the game was challenging fighting-wise?
Word. Sounds like maybe bumping up the difficulty to Hard or V Hard and foregoing those armor sets may be the play. Kind of been conditioned by FS and Zelda games that dying in fights that should be hard actually happens a decent amount.
I don’t think it is too hard. I also have a hard time figuring out just how tough the enemy is supposed to be. Some are higher levels, and hit kinda hard, but you can just hide and heal. I also don’t understand their health bar, lol. They’ve got a white bar and a red bar. Assuming one is some sort of shield?
Beat the main story last night as a level 70 over 200 hrs of game time since the early access launch. Overall Bethesda improved in quest writing and got back to what I loved so much about oblivion. Gunplay has improved a lot since FO4 and I loved the perk system/skill tree and ship designing was fucking sick. This needs to be Bethesda’s last game in creation engine though it is outdated and the load times and glitches and facial animations really fucked with my immersion. The outpost system STINKS. Still a fun game and I don’t regret playing it 7.5/10 if I had to give it a number
Only ten hours in, going to avoid outposts like I did all the town building stuff in Fallout 4. The glitches and facial animations I feel are almost part of Bethesda's charm though it shouldn't be. The load animations are another thing. If I did not have starfield on an ssd I would have quit. No excuse for loadtimes like that when other games have much more elegant designs. Overall, I am still enjoying the game quite a bit but obviously have not put nearly as much time in as you so we shall see
I'm about 20 hours in. I know it's a big part of the game, but I could not care less about the ship or space travel. I usually speed to lock on to my map location to avoid firefights
I’ve had a few weeks to think about my review and thoughts on finishing it and I’ve come to the conclusion that IGN was justified in giving this a 7
I regret buying the season pass for this game I haven’t touched it or even thought about playing it since I beat it like two months ago
I stopped playing after 30 hours or so and feel zero desire to go back. What a disappointment. Todd Howard is warshed.
Someone reached new game plus level 33 today and found a secret event that hasn’t happened to anyone yet
Long watch, but found it very entertaining. He basically has all the same issues with the game that you mentioned. -Exploration is boring because unlike Skyrim you don't run into anything interesting on your way. -Gunplay is way behind the curve -Loading screens kill the immersion My biggest issue with Bethesda right now is that they seem to keep going bigger and bigger with environment, but the overall "mass" of the game stays the same, so they're sacrificing density for volume. They bit off a little more than they could chew with Fallout 4 and then it got even worse in starfield.
Really enjoyed watching that. I'm hoping the response many have had with this game gets Bethesda to realize that big worlds being big just for the sake of being big isn't okay these days.
Just checked the steam charts out of curiosity and Starfield is sitting at #55 with a whopping 15 thousand people playing. Skyrim has a higher player count and Fallout 4 is just barely behind. I know they sold a ton of copies or whatever so it's a financial success but holy shit this is a massive disaster. The game will be dead before they release any dlc or even attempt a large scale cyberpunk style fix.
I’ve never watched one of this guys videos before but I am now subscribed. Beyond the actual context of the video it was very entertaining “can you say fast travel” girl was great
I did not get far into the game, enjoyed it for a bit but got stale fast. Aside from it being a game about exploring which did not really feel like you were doing it my other main issue was most of the quests were so dull, there were so many funny or bizarre quests in Skyrim and Fallout and I felt everything was just some dull fetch quest