Just finished quest like where I got 250k as a reward and decided to buy Shieldbreaker and repaint/rename it This ship is sick
Storage management pissed me off to the point where I abandoned crafting and outposts. Hopefully they change it soon.
I hate base building and outposts and such. I do not have the attention span, nor creativity to care about those things. Probably really missing out on great mechanics, but that just doesn’t interest me.
I just use them for mining and storage of any materials I need to add suppressors and laser sights to weapons I like that don’t have them I can’t make anything deep since I haven’t invested anything to the science skill tree yet at all
i was borderline on if i'd be interested in this game or not. but it grabbed me from the get go and i'm loving every bit of it so far.
I don’t think so, but I haven’t got far into them. Like, I don’t think any settlers will come live there. I’ll go back to them once I think it’s worth the time. As it stands now, it’s more efficient for me to buy or just mine the resources myself. Of course, I could be missing a lot. Info on how to do things is woefully insufficient, my second biggest gripe. 3rd is that I can’t see how many of an item I own when in the buy menu at a vendor.
I still like the game a lot, and I’m going to put an assload of time into it, I just hope they change some things.
I've got to be honest, I'm really not enjoying the game. I still plan on sticking with it and seeing if it pulls me in.
this game is funny - i've watched a number of review discussions with multiple people all talking together about it and nearly 50% are underwhelmed while the other 50% are really happy with it. and all agree on the issues with the game. it seems to just hit each player different.
I've got thousands of hours in open world games. Probably a thousand or more in Skyrim. I'm only like 15ish hours in because of football this weekend.
I’ve yet to play, but am hopeful that this will at least fill the void until Elder Scrolls 6. I also had an inordinate amount of time in Skyrim.
Are traits a big deal? I'm only an hour or so in, and didn't choose any Thinking about restarting to add some
My carry weight just magically dropped by 20 I do not know why and I’m annoyed edit nvm I’ve become addicted to stims
I'm almost 30 hours in, level 30. Game is pretty fun, but still seems like untapped potential. I don't think resource management, outposts, base building matter at all. Right now I am throwing shitty upgrades on the Frontier so I can unlock better ship parts for the Razorleaf. Advice is to beef up persuasion, lock picking to master, and then whichever style of gun you like. I primarily run shotty, pistol, 40mm.
You can only fly your ship in space, yes? And space is its own area, meaning no planet transitions in real time? Are the ship controls like No Man’s Sky? Or do you have full control of the throttle and can come to a complete stop, exit the ship, power it up/down/off? Basically…is ship stuff arcadey or more simulation?
yeah it’s a series of cells that are their own zones because creation engine is outdated but the flying is more sim you can even assign power levels to different parts of the ship for different outcomes it’s pretty cool
Just downloaded it. Only made it past the flying tutorial before work. But I already know I’m going to love it.
also don't really understand this argument on if you should speed run to get to NG+ or just play as usual
Only was able to get through building my character last night. Chose bounty hunter. Work can't end soon enough
do class and traits and stuff matter that much? I would think traits would more than anything but class seemed kinda pointless and just gave you 3 beginner skills taht you could pick up regardless. correct?
Background gives you a head start on skills that fit the play style you’re going for and also gives you unique dialogue options in quests
Most of the big gaming people I trust have recommended to not mainline the story like a bunch of people have suggested. I'm planning on playing at my pace, and trying to explore and do things organically. Elden Ring and BG3 have formed that habit for me, as I like not being told to go to a dot on a minimap or some stupid waypoint way off in the distance. On that note, how reasonable is it to turn off a lot of the HUD for any of you that are already playing? I don't want a minimap, or at least want to not have waypoints and map markers showing all over the place.
The hud is pretty minimal, there will be a waypoint on the screen, but unless you use your scanner - finding it is harder than you think when youre in a space station or building
You should mainline the story until you finish the mission “Into the Unknown” then go do whatever you wish
i can understand wanting to unlock things like boost packs and all via main story first before doing whatever, but part of my enjoyment past two nights of playing has been on a random side mission planet i got from a mission board to survey a planet. wound up at some super rich dude's estate where pirates had taken over and just explored the entire place to discover he had bars, pool, stripper poles with clothes on the floor, drugs everywhere. it was very scarface on a random little planet in the middle of nowhere. loved the story building from the environment alone.
I honestly think I like the Vanguard/Crimson Fleet missions the most, but I need to explore more. I'm on the last mission for both factions
If anyone one here liked the story of Cyberpunk 2077 particularly all the Arasaka shit, I’d recommend going to Neon and starting the Ryujin quest line soon