the broom upgrades are probably what costs the most gold, the 2nd and 3rd upgrade cost I think like 12k total.
No reason to sit on a ton of gear. Just equip your highest level gear and continually sell off the unused gear. You can always make it appear as anything else that’s ever been in your gear slots.
My wife has taken over the pc for the last week so I only have 8ish hours or so - she's around 20. We're both really enjoying the game.
Combat is pretty easy once you unlock extra spells to equip at once and traits. I can run through an entire goblin camp without being hit.
trade off for how long it takes to get into position, most times its faster to just roll into a goblin camp and start blasting
Anyone else having issues? Xbox series s here, game was great until patch. It is basically unplayable currently. Experiencing freezing and not being able to talk to NPC to further or complete any missions.
boy i tell you, it's such a shame to watch this wayward youth going down such a dark path all in the name of love for his sister. #sebastianstrong
On PS5 I got the talent upgrade to equip extra spells but I don’t know the mechanics to do it. Can anyone help?
I feel like I'll never unlock avada kedavra. Have the other two but it's taken like 40 hours and still no mission for it.
Really entertaining gameplay. Nothing groundbreaking but if you have even a cursory appreciation for the HP universe, it’s a must.
Do you like Harry Potter? Do you like video games? If your answer to both is yes, this is a must buy.
I’d agree with this for the most part. Sebastian and Ominis are the really only interesting characters the plot line with the poachers is also kind of interesting but only if you follow Poppy’s side quests
Got to level 40 from exploration and learned all 3 curses but still at like lvl 25 story, lost all motivation to finish the boring main quests.
It’s definitely meant for you to explore. I tried to rush some main quest to get more things unlocked and was ver underleveled for some spiders in the forbidden forest.
Really wish they would release a patch that shuts Ignatia Wildsmith the fuck up so I don’t hear her every time I walk past a floo powder spot
Just finished the main story line, level 33. Not a bad game because of the combat imo, but like many others the sides quests are rather boring. I’d play an expansion, but there’s no way I’m knocking out field pages, finding all the moons, house tokens, etc
There just aren’t a lot of devs that put a ton of thought into side content once they’ve created a massive traversable map. I’m not straying too far off the critical path or I’ll slip into completionist mode and ruin this game with fatigue. It just suffers like most open world games with way too many map markers. When approached in a more linear fashion, the game feels really well done. I may just save all of the side content for later when I feel like playing around as a wizard again.
This is how the game felt to me the longer I played it to the point where I'm not even motivated to finish the story:
Seems like the majority of people either fall into "I got far enough and wasn't invested in the story and started to lose interest" or "I got to the point where I only had 1 trial left and now I wish there was more" Not much inbetween. That's probably where it boils down to your emotional investment in the wizarding world As of right now (just before trial #2 and around level 28) I'm putting it as #3 on the RPG favorites list behind RDR2, because that games story was legit the best I've ever played, and Elden Ring, because FS games character building is stupid fun and you can summon co-op players to play with you.
I mean the wizarding world can only carry you so far when you're doing the 80th "push boulders down the hill" Merlin trial, and even as a day 1 book reader, the main story quests are mediocre at best with subpar voice acting. Maybe I'm just incredibly spoiled by God of War and Elden Ring as the last couple of PS5 games I've played, but Hogwarts Legacy honestly felt like the same experience of playing Star Wars Jedi Fallen Order right after playing the 2018 God of War.
I've never been a completionist type gamer so I've done like 10 merlin trials and I'm good with my storage space. Only scavenger hunt task I've been invested in is the ancient magic sites to get a bigger ancient magic bar. God of War may have spoiled you on stories, I don't have a PS5 to know how that one went. But I couldn't see anything about the story, quests or voice acting from Elden Ring being actually applauded in any way. Damn near everyone I know that played that game never had any real clue as to what the storylines of most NPCs in the game were even about. I remember giving grapes to the blind chick and running errands for the blue witch and slapping around the big cool-aid looking guy... The rest of the game was just running around looking for dungeons and spamming the Moonveil R2 + Mimic Tear + a couple spells.
I mean all these big map open world games will get repetitive at some point once you get past the 30-40hr mark. I think where Elden Ring succeeded was with a bunch of side quests that encouraged exploration of its map and had different ways the stories could go down that weren’t triggered by a simple dialogue choice like most games in this realm do. I didn’t expect that continuously trying to talk to a doll in my inventory was going to lead my down a rabbit hole that changed the way the game ended for me which I thought was cool as hell. I think from software released a data point that the most popular ending was Ranni’s ending which is a testament to that, but I also suspect it’s because a lot of people wanted to fuck her for some reason. I really like the idea that going out of your way to explore side quests can affect the ending, Elden Ring and Cyberpunk both did a really good job of that.
Right, whereas in Hogwarts Legacy, there's not even a morality system, you can openly cast killing curses in front of teachers or students and they act like nothing is out of place.
Yeaaaa except for after you beat the Elden Beast there's a ~50% chance you don't know which grace spot to click on to get the alternate ending. I'm pretty positive I just walked up to the first one I saw and it was the basic "you are the elden lord" one even though I did Ranni's quest. Also I think the most popular ending was Ranni's because the majority of people, myself included, had no idea where or how to do the other side quests that get you other alternate endings. Like I have no clue at what point in the game I would have even begun the Dungeater guy or the Frenzy Flame ones.......
I read originally that there was going to be a morality system and that using the dark curses or whatever "would adversely affect your character" so I was definitely expecting that and it should have been in the game
Just finished the main story and probably won’t pick this game up ever again but I definitely do not regret playing it. Solid 6.75-7 out of 10 ish gaming experience for me
Pass. Sounds like some fable stuff where it’s just cosmetic, which is how most games pull off the morality thing
TW3 is absurd with side quests and they’re somewhat required because I remember being underleveled doing the main story
Last time I logged in I was around ~40 hours in. Of all the highly praised RPGs out there, Witcher games have the most spammy/redundant fighting of any of them. The story is good and kept me going strong for pretty regular play for like a month but that game's open world can also get pretty overwhelming. And you can start on a side quest / dungeon you stumble upon while roaming around and waste an hour exploring it only to find a monster boss that's 10x stronger than I was.