I just want people to get to experience from games. I’ve ran ppl through DS3 and BB from boss one to the end and they have always either replayed the game or went into NG by themselves. Use what they give you, cheese em if you have to. I agree that beating a boss on your own is super fulfilling but I promise that same dope is there if you come back to it and beat it later by yourself. Jolly Cooperation has always been a souls staple. Rather that be with a pack of wolves, Solaire or Let Me Solo Her.
I'm not above it at all. I literally used the Mimic tear for the entire plateau area on bosses, but only after I got wrecked trying to solo them and failed at least a handful of times. I feel like you're not getting the entire experience of the game if you default to that as your 1st move every time you enter a boss area. Unless you're trying to play the game on "story mode" which by all means then do wolf, jellyfish, mimic and move along. I'm trying to solo the bosses in Lies of P before using the summon system. They kinda force feed it to you on the first one it's available on and I maybe got attacked twice in the boss fight. Well designed bosses kinda make these games shine. Should give them the ole college try without training wheels unless you pee sitting down
I’m getting too old and have much less time to have games kick my ass and make me wanna break a controller. I just want to enjoy the game and the story. I can’t recall if I always used summons but I know I did whenever I started getting whipped. the only thing I think really trivialized any boss fights was summoning other players. Regretted doing that one time
yea that kinda depended on the level/build of the player you summon. at least it scales the HP for the bosses when you phone a friend in the game. you can have a melee mimic + switch to a caster and kill most side dungeon bosses without getting hit black knife tiche ash was pretty OP against main bosses from what I remember
Just beat King Flame with 1hp and no heals or status cures left. Let out a pretty loud Fuck Yea Bitch
are you fat rolling? depending on the weight of the gear ratio to what you can wear, you will slow your roll significantly. wearing lighter gear and weapons will make you roll quicker. there are percentages of weight ratio online that you can monitor it when looking at stats and unequip as necessary. also "OP" means overpowered.
found a recording on Guns XBL account of him rolling in combat https://www.youtube.com/shorts/S9dBJRfymG8
Over Powered. Goes against the Fromsoft mission statement "if you have it use it" which works well with the model that as long as you pick up something if you get slaughtered afterwards you still get to keep the item. There's definitely some early-game kamikaze horse runs you can make to get some great armor, talismans, etc. Also arguably the best sword in the game you can get in the first 2 hours but the boss fight is a nightmare unless you solve a secret riddle that I have no idea how people actually figured out... I was anti-bloodhound fang though in my playthrough. I coop cheese 3v1'd a giant worm that was way over-leveled for me to get my katana bae
I just got the bloodhound fang. Debating whether using that or rolling with my holy morning star. That YouTube video you posted on last page helped a ton. I basically did his first 3 videos. I’ve got a good baseline now.
yeah in video 5 of that guy’s tutorial he’s running through enemies like butter with a +4 bloodhound fang. Not sure I want it to be that easy.
I think I’m gonna roll with the bloodhound fang as this is my first playthrough and first soul’s game in general. Maybe next playthrough I’ll be a bit more hardcore
It doesn't put the game on easy mode but the "weapon art" aka move set / R2 attack is better than most because it gives you separation after the attack. IMO the builds that stack ways to make enemies get the bleed effect and pure casting builds are the "too easy" ways to play
There is no such thing as “too easy” on your first souls playthrough or your first run of any new game in my opinion. There are lots of other weapons that are OP. At some point, the bosses will get incredibly difficult and will become more skill based to the point that you can beat them with any weapon. You are a long way from that. Upgrade that thing as soon as possible and get after it.
idk using a summon like wolves + rock sling makes the game pretty damn easy early game. switch to mimic once you get that and you'd have to fuck up pretty bad on 90% of the bosses to die. Those other 10% of bosses are a sweaty grind for pretty much any build/strategy though. I'm all for using whatever weapons you find and wasn't calling the BHFang cheese or saying it puts the game on easy mode. Melee fighting in ER was infinitely harder than casting. I just used the Moonveil Katana because every single person I knew playing at the time was using the BHFang until they got the snake sword and then used that until they got the Rivers of Blood or Malenia Arm
My first play through was blind and I was a caster. After finding the moonveil I added some dex. Then I found rock sling and basically rode that thing and Azure Comet through the rest of the game. I didn’t even know I was cheesing because I was doing it blind.
I think I summoned a couple of buddies for one of the underground bosses where you face the two big statue guys and one of my friends rock slinged them for at least 75% of their damage while we chased them around trying to melee. Think I casted from then through the atlas plateau and then switched back to melee around Fire Giant mountain and kept it until NG+
My one complaint about the controls is that I have to press R3 to lock onto a target. I wish it would just lock an automatically when I raise my shield up like Zelda
Lies of P: The Bramble Curved Sword Handle's weapon art move is soooooo good. Finally something that feels like a badass "boss special attack" if you hold down Y it's incredible
This was me. Made it through and have been in Liurnia for 10 or so hour snow, in the Academy... have no hopes of beating the boss at this time so I need to do some more exploring. Good luck with Godrick, awesome boss
I'm at 43 now, I went through Stormveil at probably level 34 or 35... as long as you have fun there's no such thing as OP, you can be way over leveled and still take the wrong tactic and get wrecked, the nice part about ER is you can play it however you want
There's no level high enough to be OP in these games. Still remember taking breaks WFH for 20-30 minutes between projects 2-3 times a day just to dodge the boulder for free XP cheese. No telling how many times I dodged that fucking rock leveling up in the early game. Then you graduate to shooting the gigantic bird with an arrow in the blood swamp later in the game.
I know ppl get shit for being in the bloodhound gang but that weapon is a load of fun to use and if you’re an old claymore bro like myself it’s the perfect evolution of that weapon
Post sword-art backwards separation it gave you was simply the most useful sword move in the game. The evolution of the bloodhound bros I know was bloodhound > night and flame > serpent-hunter maybe in the next Souls game or in an NG+ of some sort I'll try being big sword bonk character. I just always default to a dexy ninja type character. Haven't even attempted using a heavy weapon in Lies of P yet. That playstyle I just know for a fact will get me murdered by getting greedy
that son of a bitch at the front of stormveil was stealing my runes. Murked his ass and got like 14k back. I kept getting stomped by a section in stormveil with 2 knights. Finally just skipped it.
So much of this game is being able to split up groups (unless you’re just insanely good at video games, which I am not.) It’s why I’m doing much better this time since I went to an int/dex build and can pull with sorceries.
Kiting souls enemies efficiently is an art form. Especially when they throw a few sprint-attack type enemies in with a big tanky fucker
This 10000%... i finally figured that out in Liurnia with a particular class of enemies, you gotta draw them out. It's true in Bloodborne too so I assume that is just a FROM thing
Standard FS to go along with a quick left>right check upon entering doorways for surprise lunger attacks Probably can add checking walls/ceilings in caves/dungeon looking areas for droppers Those mini stone gargoyles with bleed forks in catacomb dungeons probably killed me more than any other standard enemy in ER. Lies of P following this same trend TBH but they kinda overdo it with the surprise attackers. Game literally has enemies that have been "walled in" for god knows how long just for the opportunity to break down the false wall to scare you. Like 30+ of them in the first half of the game.
Been pretty impressed with the boss design in Lies of P so far. Nothing feels recycled even for mini-bosses and I'm in chapter 7 or 8 out of I believe 11 total in the game. At this point I'd say the only complaint with the game is that the prosthetic arm isn't terribly useful. There's like 8 variations of it you can use and I think I've used the grappling hook 95% of the time and the electric shock one for the Archbishop and never use any other ones when I've got them equipped bc they're just not very useful.
That was my closest moment to stopping altogether was those stone fuckers, but I realized at that moment that losing runes was just part of the game and I started relaxing and not worrying about stupid deaths, I was good from there.